Add files via upload

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ssbg04 authored and GitHub committed 2024-10-07 06:19:19 -07:00
commit 5b13ac057b
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class Menu
{
public Menu()
{
OnePlayer menu1 = new OnePlayer();
TwoPlayer menu2 = new TwoPlayer();
Console.Write("ROCK, PAPER, SCISSORS\nChoose Game Mode:\tSingle Player (1), 2-Player (2)");
Console.Write("\nType and Enter: ");
int a = int.Parse(Console.ReadLine());
if(a == 1){
menu1.Play();
}else if(a == 2){
menu2.Play();
}else{
Console.Write("Invalid input!");
}
}
}
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class OnePlayer
{
public void Play()
{
Random random = new Random();
bool userRestart = true;
int playerChoose = 0;
int playerWinStreak = 0;
do{
Console.Clear();
Console.Write("Type and Enter (1/2/3/4) 1 = Rock, 2 = Paper, 3 = Scissors, 4 = exit");
Console.Write($"\nWin Streak: {playerWinStreak} \t\tInput: ");
playerChoose = int.Parse(Console.ReadLine());
int randomNum = random.Next(1, 4);
if(playerChoose == 1 && randomNum == 1){
Console.Write("You picked Rock, Cpu picked Rock");
Console.Write("\nTIE!");
}else if(playerChoose == 1 && randomNum == 2){
Console.Write("You picked Rock, Cpu picked Paper");
Console.Write("\nYOU LOSE!");
playerWinStreak = 0;
}else if(playerChoose == 1 && randomNum == 3){
Console.Write("You picked Rock, Cpu picked Scissors");
Console.Write("\nYOU WIN!");
playerWinStreak++;
}
if(playerChoose == 2 && randomNum == 1){
Console.Write("You picked Paper, Cpu picked Rock");
Console.Write("\nYOU WIN!");
playerWinStreak++;
}else if(playerChoose == 2 && randomNum == 2){
Console.Write("You picked Paper, Cpu picked Paper");
Console.Write("\nTIE!");
}else if(playerChoose == 2 && randomNum == 3){
Console.Write("You picked Paper, Cpu picked Scissors");
Console.Write("\nYOU LOSE!");
playerWinStreak = 0;
}
if(playerChoose == 3 && randomNum == 1){
Console.Write("You picked Scissors, Cpu picked Rock");
Console.Write("\nYOU LOSE!");
}else if(playerChoose == 3 && randomNum == 2){
Console.Write("You picked Scissors, Cpu picked Paper");
Console.Write("\nYOU WIN!");
playerWinStreak++;
}else if(playerChoose == 3 && randomNum == 3){
Console.Write("You picked Scissors, Cpu picked Scissors");
Console.Write("\nTIE!");
playerWinStreak = 0;
}
if(playerChoose == 4){
Console.Write("Game Exit...");
userRestart = false;
}
Thread.Sleep(1500);
}while(userRestart);
}
}
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using System;
using System.Threading;
class Program
{
static void Main()
{
Menu menu0 = new Menu();
}
}
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>
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class TwoPlayer
{
public void Play()
{
Random ahhhh = new Random();
bool restart = true;
int playerOnePick = 0;
int playerTwoPick = 0;
while(restart){
int random = ahhhh.Next(1, 2);
Console.Clear();
if(random == 1){
Console.Write("Player One First");
Console.Write("\nType and Enter (1/2/3/4) 1 = Rock, 2 = Paper, 3 = Scissors, 4 = exit");
Console.Write("\nPlayer One: ");
playerOnePick = int.Parse(Console.ReadLine());
Console.Clear();
Console.Write("\nType and Enter (1/2/3/4) 1 = Rock, 2 = Paper, 3 = Scissors, 4 = exit");
Console.Write("\nPlayer Two: ");
playerTwoPick = int.Parse(Console.ReadLine());
Console.Clear();
}else if(random == 2){
Console.Write("Player Two First");
Console.Write("\nType and Enter (1/2/3/4) 1 = Rock, 2 = Paper, 3 = Scissors, 4 = exit");
Console.Write("\nPlayer Two: ");
playerTwoPick = int.Parse(Console.ReadLine());
Console.Clear();
Console.Write("\nType and Enter (1/2/3/4) 1 = Rock, 2 = Paper, 3 = Scissors, 4 = exit");
Console.Write("\nPlayer One: ");
playerOnePick = int.Parse(Console.ReadLine());
Console.Clear();
}
if(playerOnePick == 4 || playerTwoPick == 4){
Console.Write("Game Exit...");
restart = false;
}
Algo(playerOnePick, playerTwoPick);
Thread.Sleep(2000);
}
}
public void Algo(int a, int b )
{
if(a == 1 && b == 1){
Console.Write("Player One Picked: Rock\nPlayer Two Picked: Rock");
Console.Write("\nNO WIN, TIE!");
}else if (a == 1 && b == 2){
Console.Write("Player One Picked: Rock\nPlayer Two Picked: Paper");
Console.Write("\nPLAYER TWO WIN!");
}else if(a == 2 && b == 1){
Console.Write("Player One Picked: Paper\nPlayer Two Picked: Rock");
Console.Write("\nPLAYER ONE WIN!");
}else if(a == 1 && b == 3){
Console.Write("Player One Picked: Rock\nPlayer Two Picked: Scissors");
Console.Write("\nPLAYER ONE WIN!");
}else if (a == 3 && b == 1){
Console.Write("Player One Picked: Scissors\nPlayer Two Picked: Rock");
Console.Write("\nPLAYER TWO WIN!");
}else if(a == 2 && b == 2){
Console.Write("Player One Picked: Paper\nPlayer Two Picked: Paper");
Console.Write("\nNO WIN, TIE!");
}else if(a == 2 && b == 3){
Console.Write("Player One Picked: Paper\nPlayer Two Picked: Scissors");
Console.Write("\nPLAYER TWO WIN!");
}else if(a == 3 && b == 2){
Console.Write("Player One Picked: Scissors\nPlayer Two Picked: Paper");
Console.Write("\nPLAYER ONE WIN!");
}else if(a == 3 && b == 3){
Console.Write("Player One Picked: Scissors\nPlayer Two Picked: Scissors");
Console.Write("\nNO WIN, TIE!");
}
}
}