Kyant0 37ee5a0a68 Update shader to match Apple's effect
Corner radius needs to be multiplied by 1.5 when calculating the gradient of SDF.
2025-06-19 23:41:30 +08:00
2025-06-19 23:41:30 +08:00
2025-06-18 18:15:41 +08:00
2025-06-18 18:15:41 +08:00
2025-06-18 18:15:41 +08:00
2025-06-18 18:15:41 +08:00
2025-06-18 18:15:41 +08:00
2025-06-18 18:15:41 +08:00
2025-06-18 18:15:41 +08:00

Android Liquid Glass

An Android app that simulates Apple's Liquid Glass effect, Android 13 and above is required.

About shaders

You mustn't use the shaders in the project for commercial purposes, they are only for educational purposes.

S
Description
Compose Multiplatform Liquid Glass effect
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