32511180e0717f31ab0ef895d2129b4cdf88a57b
Android Liquid Glass
An Android app that simulates Apple's Liquid Glass effect, Android 13 and above is required.
About shaders
You mustn't use the shaders in the project for commercial purposes, they are only for educational purposes.
Glass parameters
| Parameter | Availability | Verification |
|---|---|---|
| Inner refraction height | ✔️ | ✔️ |
| Inner refraction amount | ✔️ | ✔️ |
| Outer refraction height | ❌ | ❌ |
| Outer refraction amount | ❌ | ❌ |
| Eccentric factor | ✔️ | ✔️ |
| Dispersion height | 🚧 | ❌ |
| Bleed amount | ✔️ | ❌ |
| Bleed blur radius | ✔️ | ❌ |
| Bleed opacity | ✔️ | 🚧 |
Comparisons
Android device: Google Pixel 4 XL (the smallest width is adjusted to 440 dp to match the density of the iOS device)
iOS device: iPhone 16 Pro Max (simulator)
Test glass area size: 300 x 300, corner radius: 30
| iOS | Android |
|---|---|
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Complete comparisons:
Special thanks
Languages
Kotlin
94.6%
DM
5.1%
Swift
0.3%


