Don't call bitmap.prepareToDraw()
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@@ -182,8 +182,6 @@ internal class HighlightNode(
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canvas.drawPath(path, paint)
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}
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}
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bitmap.prepareToDraw()
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}
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override fun ContentDrawScope.draw() {
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@@ -170,7 +170,6 @@ internal class ShadowNode(
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}
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canvas.translate(-dx, -dy)
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bitmap.prepareToDraw()
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}
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override fun ContentDrawScope.draw() {
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