Update docs

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Kyant0 committed 2025-09-08 19:37:56 +08:00
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@@ -6,11 +6,11 @@ Apple's Liquid Glass effect for Android Jetpack Compose.
- [Playground app](./app/release/app-release.apk), Android 13 and above is required.
![](./artworks/features.jpg)
![](artworks/playground_app.jpg)
- [Music player demo](./glassmusic/release/glassmusic-release.apk) that integrates **liquid bottom tabs**.
- [Music player demo](./glassmusic/release/glassmusic-release.apk)
<img alt="Luminance sampler demo" height="400" src="./artworks/luminance_sampler_demo.png"/>
<img alt="Screenshots of a music player demo" height="400" src="artworks/music_player_demo.png"/>
## Library
@@ -36,10 +36,12 @@ implementation("com.github.Kyant0:AndroidLiquidGlass:<version>")
```kotlin
val providerState = rememberLiquidGlassProviderState(
// if the providing content has any transparent area and there is a background behind the content, set the
// background color here, or set it to null
backgroundColor = Color.White
)
// content behind the glass
// the content behind the glass
Box(Modifier.liquidGlassProvider(providerState))
// glass
@@ -47,13 +49,14 @@ Box(
Modifier.liquidGlass(
providerState,
GlassStyle(
shape = RoundedCornerShape(16.dp),
shape = RoundedCornerShape(16f.dp),
innerRefraction = InnerRefraction(
height = RefractionHeight(8.dp),
amount = RefractionAmount((-16).dp)
height = RefractionHeight(8f.dp),
amount = RefractionAmount((-16f).dp),
depthEffect = 0f // or `1f` to have more 3D effect
),
material = GlassMaterial(
blurRadius = 8.dp,
blurRadius = 2f.dp,
brush = SolidColor(Color.White),
alpha = 0.3f
)
@@ -62,9 +65,32 @@ Box(
)
```
Using the block variant to improve performance when the style changes frequently:
```kotlin
var progress by animateFloatAsState(if (isPressed) 1f else 0f)
Box(
Modifier.liquidGlass(providerState) {
GlassStyle(
shape = RoundedCornerShape(16f.dp),
innerRefraction = InnerRefraction(
height = RefractionHeight(8f.dp * progress),
amount = RefractionAmount((-16f).dp * progress)
),
material = GlassMaterial(
blurRadius = 2f.dp * progress,
brush = SolidColor(Color.White),
alpha = 0.3f
)
)
}
)
```
### Tips
- The following case is not supported:
- You should not nest `LiquidGlassProvider` and `LiquidGlass`:
```kotlin
LiquidGlassProvider(providerState) {
@@ -72,7 +98,7 @@ LiquidGlassProvider(providerState) {
}
```
Instead, you should rewrite it like this:
Instead, use a parent layout:
```kotlin
Box {
@@ -87,18 +113,18 @@ Box {
Modifier
.scale(scaleX, scaleY)
.liquidGlass(
// ...
// `pivot = Offset.Zero` is required
transformBlock = { scale(1f / scaleX, 1f / scaleY, Offset.Zero) }
)
```
## Comparisons
## Comparing with iOS
iOS device: iPhone 16 Pro Max (emulator), using [GlassExplorer](https://github.com/ktiays/GlassExplorer)
Android device: Google Pixel 4 XL (the smallest width is adjusted to 440 dp to match the density of the iOS device)
iOS device: iPhone 16 Pro Max (simulator)
Test glass area size: 300 x 300, corner radius: 30
Glass size: 300 x 300, corner radius: 30
| iOS | Android |
|:----------------------------------------:|:--------------------------------------------:|
@@ -109,10 +135,6 @@ Complete comparisons:
- [Inner refraction](https://github.com/Kyant0/AndroidLiquidGlass/blob/530bed05f8342bf607463a775dea93a531f73f42/docs/Inner%20refraction%20comparisons.md)
- [Bleed](https://github.com/Kyant0/AndroidLiquidGlass/blob/530bed05f8342bf607463a775dea93a531f73f42/docs/Bleed%20comparisons.md)
## Special thanks
- [GlassExplorer](https://github.com/ktiays/GlassExplorer)
## Star history
[![Star history chart](https://api.star-history.com/svg?repos=Kyant0/AndroidLiquidGlass&type=Date)](https://www.star-history.com/#Kyant0/AndroidLiquidGlass&Date)
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@@ -17,7 +17,6 @@ import androidx.compose.ui.unit.dp
*
* @param colorFilter
* The color filter applied to the content behind the glass.
* The default is a saturation color filter with a factor of 1.5.
*
* @param brush
* The brush applied to the glass material.