# Liquid Glass
Apple's Liquid Glass effect for Android Jetpack Compose.
## Demos
- [Playground app](./app/release/app-release.apk), Android 13 and above is required.

- [Music player demo](./glassmusic/release/glassmusic-release.apk)
## Library
⚠️ The library is in alpha stage, every API may be changed, use it on your own risk.
### Add to project
[](https://jitpack.io/#Kyant0/AndroidLiquidGlass)
```kotlin
// settings.gradle.kts in root project
dependencyResolutionManagement {
repositories {
maven("https://jitpack.io")
}
}
// build.gradle.kts in module
implementation("com.github.Kyant0:AndroidLiquidGlass:")
```
### Examples
```kotlin
val providerState = rememberLiquidGlassProviderState(
// if the providing content has any transparent area and there is a background behind the content, set the
// background color here, or set it to null
backgroundColor = Color.White
)
// the content behind the glass
Box(Modifier.liquidGlassProvider(providerState))
// glass
Box(
Modifier.liquidGlass(
providerState,
GlassStyle(
shape = RoundedCornerShape(16f.dp),
innerRefraction = InnerRefraction(
height = RefractionHeight(8f.dp),
amount = RefractionAmount((-16f).dp),
depthEffect = 0f // or `1f` to have more 3D effect
),
material = GlassMaterial(
blurRadius = 2f.dp,
brush = SolidColor(Color.White),
alpha = 0.3f
)
)
)
)
```
Using the block variant to improve performance when the style changes frequently:
```kotlin
var progress by animateFloatAsState(if (isPressed) 1f else 0f)
Box(
Modifier.liquidGlass(providerState) {
GlassStyle(
shape = RoundedCornerShape(16f.dp),
innerRefraction = InnerRefraction(
height = RefractionHeight(8f.dp * progress),
amount = RefractionAmount((-16f).dp * progress)
),
material = GlassMaterial(
blurRadius = 2f.dp * progress,
brush = SolidColor(Color.White),
alpha = 0.3f
)
)
}
)
```
### Tips
- You should not nest `LiquidGlassProvider` and `LiquidGlass`:
```kotlin
LiquidGlassProvider(providerState) {
LiquidGlass(providerState) {}
}
```
Instead, use a parent layout:
```kotlin
Box {
LiquidGlassProvider(providerState) {}
LiquidGlass(providerState) {}
}
```
- Apply the scale correctly:
```kotlin
Modifier
.scale(scaleX, scaleY)
.liquidGlass(
// `pivot = Offset.Zero` is required
transformBlock = { scale(1f / scaleX, 1f / scaleY, Offset.Zero) }
)
```
## Comparing with iOS
iOS device: iPhone 16 Pro Max (emulator), using [GlassExplorer](https://github.com/ktiays/GlassExplorer)
Android device: Google Pixel 4 XL (the smallest width is adjusted to 440 dp to match the density of the iOS device)
Glass size: 300 x 300, corner radius: 30
| iOS | Android |
|:----------------------------------------:|:--------------------------------------------:|
|  |  |
Complete comparisons:
- [Inner refraction](https://github.com/Kyant0/AndroidLiquidGlass/blob/530bed05f8342bf607463a775dea93a531f73f42/docs/Inner%20refraction%20comparisons.md)
- [Bleed](https://github.com/Kyant0/AndroidLiquidGlass/blob/530bed05f8342bf607463a775dea93a531f73f42/docs/Bleed%20comparisons.md)
## Star history
[](https://www.star-history.com/#Kyant0/AndroidLiquidGlass&Date)