Add new glass parameter: bleed opacity
This commit is contained in:
1 parent
f3d8551963
commit
2391aef5bf
20 files changed
+69
-12
No files matched your search
@@ -8,6 +8,18 @@ An Android app that simulates Apple's Liquid Glass effect, Android 13 and above
|
||||
|
||||
You mustn't use the shaders in the project for commercial purposes, they are only for educational purposes.
|
||||
|
||||
## Glass parameters
|
||||
|
||||
| Parameter | Availability | Verification |
|
||||
|:-------------------------:|--------------|--------------|
|
||||
| Inner refraction height | ✔️ | ✔️ |
|
||||
| Inner refraction amount | ✔️ | ✔️ |
|
||||
| Outer refraction height | ❌ | ❌ |
|
||||
| Outer refraction amount | ❌ | ❌ |
|
||||
| Dispersion height | 🚧 | ❌ |
|
||||
| Bleed opacity | ✔️ | 🚧 |
|
||||
| Eccentric factor (add-on) | ✔️ | ✔️ |
|
||||
|
||||
## Comparisons
|
||||
|
||||
Android device: Google Pixel 4 XL (the smallest width is adjusted to 440 dp to match the density of the iOS device)
|
||||
@@ -20,7 +32,10 @@ Test glass area size: 300 x 300, corner radius: 30
|
||||
|:-------------------------------------------------:|:-----------------------------------------------------:|
|
||||
|  |  |
|
||||
|
||||
See [complete comparisons](./docs/Comparisons.md) for more.
|
||||
Complete comparisons:
|
||||
|
||||
- [Inner refraction](docs/Inner%20refraction%20comparisons.md)
|
||||
- [Bleed](docs/Bleed%20comparisons.md)
|
||||
|
||||
## Special thanks
|
||||
|
||||
|
||||
Reference in new issue
Block a user